Il corso

The Course

This course will provide you with a solid practical and theoretical basis for exploring the world of 2D and 3D animation, from freehand drawing to virtual animation. You will learn how to use the main animation and modelling software, including Blender and Zbrush, and you will try your hand at practical exercises and production projects. Along the way, you will acquire skills in the use of advanced systems such as motion tracking, Virtual Humans and the creation of sound environments. Furthermore, you will discover how artificial intelligence can support the development of your projects while maintaining the value of human intervention.

Lingua
Italian
Numero di posti
10 seats
Fruizione
In-presence, online or hybrid
Durata
100 lessons - 300h + workshop (8 months)
Partenza
January - October
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Language
Italian
Available
10 seats
Fruition
In-presence, online or hybrid
Duration
100 lessons - 300h + workshop (8 months)
Starting date
January - October
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Obiettivi del corso

Course goals

To develop the ability to combine two- and three-dimensional tools to create animation products suitable for different sectors, enhancing your traditional artistic skills and approaching the world of 2D and 3D.

Obiettivi del corso

To develop the ability to combine two- and three-dimensional tools to create animation products suitable for different sectors, enhancing your traditional artistic skills and approaching the world of 2D and 3D.

Strumenti e laboratori

Tools and laboratories

During practical activities, you will be supervised by a lecturer who will guide you in the realisation of your projects. You will have access to workshops equipped with advanced technologies, including:

  • - Sound Design Lab.

Piano di studi

Study plan

A comprehensive training course that will guide you through all stages of the creative process in animation, from stroke education to three-dimensional modelling and virtual sculpture.

Freehand drawing module - stroke education (sketchbook, krita)
‍3D modelling module (blender, mesh room)
‍Module sculpting (zbrush, blender)
Material texture module (blender, substance painter, material maker)
Sound design module
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